require 'traits' # # all behaviours work within class scope (metal/singleton-class) to define # class methods # class C class << self traits 'a' => 4, 'b' => 2 end end print C::a, C::b, "\n" # # singleton methods can even be defined on objects # class << (a = %w[dog cat ostrich]) has 'category' => 'pets' end p a.category # # and modules # module Mmmm class << self; trait 'good' => 'bacon'; end end p Mmmm.good